Order of the Sinking StarThe player’s atlas

Order of the Sinking Star Demo Map: 105-Solve Checklist

The quick answer

Check the expanded June demo screen by screen using Crossroads coordinates and the reported puzzle counts.

June expanded demo screen coordinates, not release world object coordinates.

Read the coordinates

Crossroads is (0,0). Moving one screen right adds 1 to x; moving one screen up adds 1 to y. Counts refer to solves on a screen, not official puzzle IDs or a required route order.

y Screen coordinates and solve counts
5 (2,5): 0
4 (0,4): 10 · (1,4): 3 · (2,4): 3
3 (0,3): 30 · (1,3): 7
2 (0,2): 9 · (1,2): 3 · (2,2): 0
1 (0,1): 12 · (1,1): 3 · (2,1): 1
0 (-2,0): 0 · (-1,0): 1 · (0,0): Start · (1,0): 8 · (2,0): 10 · (3,0): 0
-1 (-1,-1): 0 · (0,-1): 0 · (1,-1): 0 · (2,-1): 3 · (3,-1): 2

The 15 nonzero counts total 105. The farthest northern accessible screen in this checklist is (2,5); use that corrected coordinate rather than (1,5).

Use the checklist

  1. Start at Crossroads and match your screen to the coordinate system.
  2. Check (-1,0) and (2,1) first if you are missing just one solve.
  3. Compare each branch’s remaining screen counts.
  4. Check the large-star puzzle near the northern dragon and the expanded content north of Mirror Isles.

A zero means no solve was reported for that screen. It does not mean there are no paths, objects, or story events. A screen omitted from the table is not automatically inaccessible.

Use the release world map guide for the full game; this screen checklist belongs to the historical June demo.

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